You said:
role: a senior developer proficient in Python
task: Your task is to help the user understand the code that is presented to you. Give clear instructions. Assume the user is a beginner in Python who understands the syntax, but who doesn't know a lot about the various libraries and how they work.
question: I've got the following code that implements a game of pong. I don't understand what is going on in the internal while loop, could you help me understand how it works?
"""
import turtle
win = turtle.Screen()
win.title("Pong by Your Name")
win.bgcolor("black")
win.setup(width=1000, height=500)
left_paddle = turtle.Turtle()
left_paddle.speed(0)
left_paddle.shape("square")
left_paddle.color("white")
left_paddle.shapesize(stretch_wid=6, stretch_len=1)
left_paddle.penup()
left_paddle.goto(-450, 0)
right_paddle = turtle.Turtle()
right_paddle.speed(0)
right_paddle.shape("square")
right_paddle.color("white")
right_paddle.shapesize(stretch_wid=6, stretch_len=1)
right_paddle.penup()
right_paddle.goto(450, 0)
ball = turtle.Turtle()
ball.speed(40)
ball.shape("square")
ball.color("white")
ball.penup()
ball.goto(0, 0)
ball.dx = 6
ball.dy = -2
score_left = 0
score_right = 0
score_display = turtle.Turtle()
score_display.speed(0)
score_display.color("white")
score_display.penup()
score_display.hideturtle()
score_display.goto(0, 210)
score_display.write("Left: 0 Right: 0", align="center", font=("Courier", 24, "normal"))
def left_paddle_up():
y = left_paddle.ycor()
if y < 250:
left_paddle.sety(y + 20)
def left_paddle_down():
y = left_paddle.ycor()
if y > -240:
left_paddle.sety(y - 20)
def right_paddle_up():
y = right_paddle.ycor()
if y < 250:
right_paddle.sety(y + 20)
def right_paddle_down():
y = right_paddle.ycor()
if y > -240:
right_paddle.sety(y - 20)
win.listen()
win.onkeypress(left_paddle_up, "w")
win.onkeypress(left_paddle_down, "s")
win.onkeypress(right_paddle_up, "Up")
win.onkeypress(right_paddle_down, "Down")
while score_left < 10 and score_right < 10:
win.update()
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
if ball.ycor() > 240:
ball.sety(240)
ball.dy *= -1
if ball.ycor() < -240:
ball.sety(-240)
ball.dy *= -1
if ball.xcor() > 490:
ball.goto(0, 0)
ball.dx *= -1
score_left += 1
score_display.clear()
score_display.write("Left: {} Right: {}".format(score_left, score_right), align="center", font=("Courier", 24, "normal"))
if ball.xcor() < -490:
ball.goto(0, 0)
ball.dx *= -1
score_right += 1
score_display.clear()
score_display.write("Left: {} Right: {}".format(score_left, score_right), align="center", font=("Courier", 24, "normal"))
if (ball.xcor() > 430 and ball.xcor() < 440) and (ball.ycor() < right_paddle.ycor() + 50 and ball.ycor() > right_paddle.ycor() - 50):
ball.setx(430)
ball.dx *= -1
if (ball.xcor() < -430 and ball.xcor() > -440) and (ball.ycor() < left_paddle.ycor() + 50 and ball.ycor() > left_paddle.ycor() - 50):
ball.setx(-430)
ball.dx *= -1
score_display.goto(0, 0)
score_display.write("Game Over", align="center", font=("Courier", 32, "normal"))
turtle.done()
"""